Hi there ! I'm Léo, a concept artist and freelance illustrator.
Throughout my career, I have worked across a wide range of visual development challenges, from environment and set design to props, keyframes, visual storytelling and world building.
Working in AAA game development has taught me how to transform ideas into compelling visuals while working closely with multidisciplinary teams and real production constraints.
Alongside my studio work, I also pursue freelance illustration and personal projects, allowing me to explore different artistic approaches, subjects and storytelling opportunities.